One of the challenges of standard education systems is that they require students to have access to a school and consequently to a teacher. In many contexts, the access to specific schools has a correlation with education output[@furman2020Aprender ciencias en las escuelas primarias de América Latina], which generates a bias towards urban kids of rich neighborhoods.
If education could be distributed, this means that access to a central location is no longer required, students could have a more level field. Digital distribution of educational content is one possible path (such as Khan Academy) but it is built on the premise of kids working alone.
Another possible path could be through partial gamification of education, forcing kids to interact and build together. This could be achieved with RPG for teachinig, but potentially with many different strategies.
The idea of distributed learning is to use the tools at hand to learn, even if access to a central location is not accessible. For example, kids could learn from other kids, or an adult could follow some standard recipes to guide students towards understanding.
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